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Releases: rbobillot/Pure2048

Clean UI

10 Jan 16:05
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Clean UI Pre-release
Pre-release
  • New Tiles type (updating comparison logic)
  • UI Bug fixes
  • Better code split

Better version

09 Jan 13:43
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Better version Pre-release
Pre-release
  • Bug fixes (text centering; avoid Graphic2D NPEs)
  • Customizable game (but hardcoded in a Config object)
  • Better tile merging strategy
  • Better code split

Test Version

07 Jan 14:07
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Test Version Pre-release
Pre-release

This is the first version of this project:

  • 2048 game that basically works as intended
  • Written in Scala 2.13, with Cats 2.0.0
  • Buggy Swing GUI (I feel so clumsy with Swing)
    -> too long to boot
    -> strange Board scaling after first move
  • Game board State, stored in a mutable Variable (ewww...)