This repository has been archived by the owner on Mar 17, 2023. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 7
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Update with more classes and code cleanup
- Loading branch information
Espen Killi
committed
Nov 28, 2018
1 parent
50ed3f1
commit b100b20
Showing
259 changed files
with
11,433 additions
and
931 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,164 @@ | ||
BaseMission = {} | ||
|
||
BaseMission.STATE_INTRO = 0.000000 | ||
BaseMission.STATE_READY = 1.000000 | ||
BaseMission.STATE_RUNNING = 2.000000 | ||
BaseMission.STATE_FINISHED = 3.000000 | ||
BaseMission.STATE_FAILED = 5.000000 | ||
BaseMission.STATE_CONTINUED = 6.000000 | ||
|
||
BaseMission.VEHICLE_LOAD_DELAYED = 3.000000 | ||
BaseMission.VEHICLE_LOAD_NO_SPACE = 4.000000 | ||
|
||
BaseMission.INPUT_CONTEXT_PAUSE = 'PAUSE' | ||
BaseMission.INPUT_CONTEXT_SYNCHRONIZING = "MP_SYNC" | ||
BaseMission.INPUT_CONTEXT_VEHICLE = "VEHICLE" | ||
BaseMission.TOTAL_NUM_GARAGE_SLOTS = 1299.000000 | ||
BaseMission.VEHICLE_LOAD_OK = 1.000000 | ||
BaseMission.VEHICLE_LOAD_ERROR = 2.000000 | ||
BaseMission.TOTAL_VRAM = 2724200448.000000 | ||
BaseMission.VRAM_USAGE_PER_SLOT = 2097152.000000 | ||
BaseMission.allowPhysicsPausing = true | ||
|
||
|
||
function BaseMission:onStartMission() end | ||
function BaseMission:getNumListItems() end | ||
function BaseMission:loadVehiclesFromList() end | ||
function BaseMission:getOnCreateLoadedObject() end | ||
function BaseMission:loadObjectAtPlace() end | ||
function BaseMission:copy() end | ||
function BaseMission:addNonUpdateable() end | ||
function BaseMission:loadVehiclesAtPlace() end | ||
function BaseMission:addInteractiveVehicle() end | ||
function BaseMission:getIsTrailerInTipRange() end | ||
function BaseMission:subscribeGuiOpenCloseMessages() end | ||
function BaseMission:preUpdate() end | ||
function BaseMission:registerPauseActionEvents() end | ||
function BaseMission:onObjectDeleted() end | ||
function BaseMission:addLeasedItem() end | ||
function BaseMission:setUseAcre() end | ||
function BaseMission:addAttachableVehicle() end | ||
function BaseMission:findDynamicObjects() end | ||
function BaseMission:removeTriggerMarker() end | ||
function BaseMission:setMapTargetMarker() end | ||
function BaseMission:load() end | ||
function BaseMission:addItemToSave() end | ||
function BaseMission:onLeaveVehicle() end | ||
function BaseMission:loadVehiclesAtPlaceFinished() end | ||
function BaseMission:finishLoadingTask() end | ||
function BaseMission:addNodeObject() end | ||
function BaseMission:removePauseListeners() end | ||
function BaseMission:getInteractiveVehicleInRange() end | ||
function BaseMission:toggleVehicle() end | ||
function BaseMission:delete() end | ||
function BaseMission:loadVehicleFromXML() end | ||
function BaseMission:loadVehiclesAtPlaceStepFinished() end | ||
function BaseMission:removeAttachableVehicle() end | ||
function BaseMission:addEnterableVehicle() end | ||
function BaseMission:onSunkVehicle() end | ||
function BaseMission:onCreateTriggerMarker() end | ||
function BaseMission:onAfterMenuClose() end | ||
function BaseMission:loadI3D() end | ||
function BaseMission:setShowFieldInfo() end | ||
function BaseMission:removeNonUpdateable() end | ||
function BaseMission:addTriggerMarker() end | ||
function BaseMission:loadVehiclesAtPlaceStep() end | ||
function BaseMission:addActivatableObject() end | ||
function BaseMission:addVehicle() end | ||
function BaseMission:setIsInsideBuilding() end | ||
function BaseMission:createHUD() end | ||
function BaseMission:getIsClient() end | ||
function BaseMission:addGameNotification() end | ||
function BaseMission:getNumOfItems() end | ||
function BaseMission:keyEvent() end | ||
function BaseMission:removeInteractiveVehicle() end | ||
function BaseMission:pauseGame() end | ||
function BaseMission:addHelpButtonText() end | ||
function BaseMission:removeEnterableVehicle() end | ||
function BaseMission:consoleCommandTakeScreenshotsFromOutside() end | ||
function BaseMission:fadeScreen() end | ||
function BaseMission:addOnCreateLoadedObject() end | ||
function BaseMission:getNumOwnedItems() end | ||
function BaseMission:spawnCollisionTestCallback() end | ||
function BaseMission:calculateSlotUsage() end | ||
function BaseMission:getResetPlaces() end | ||
function BaseMission:removeItemToSave() end | ||
function BaseMission:loadVehicle() end | ||
function BaseMission:addExtraPrintText() end | ||
function BaseMission:onCreateRestrictedZone() end | ||
function BaseMission:setMoneyUnit() end | ||
function BaseMission:setShowTriggerMarker() end | ||
function BaseMission:isa() end | ||
function BaseMission:getTrailerInTipRange() end | ||
function BaseMission:onCreateLoadSpawnPlace() end | ||
function BaseMission:onSwitchVehicle() end | ||
function BaseMission:onToggleHelpText() end | ||
function BaseMission:dlcProblemOnQuitOk() end | ||
function BaseMission:onConsoleAcceptPause() end | ||
function BaseMission:mouseEvent() end | ||
function BaseMission:class() end | ||
function BaseMission:onPause() end | ||
function BaseMission:loadVehiclesFromListFinished() end | ||
function BaseMission:registerActionEvents() end | ||
function BaseMission:showBlinkingWarning() end | ||
function BaseMission:onGameStateChange() end | ||
function BaseMission:onBeforeMenuOpen() end | ||
function BaseMission:addActivateListener() end | ||
function BaseMission:getNumLeasedItems() end | ||
function BaseMission:addOwnedItem() end | ||
function BaseMission:subscribeSettingsChangeMessages() end | ||
function BaseMission:addUpdateable() end | ||
function BaseMission:loadMapFinished() end | ||
function BaseMission:requestToEnterVehicle() end | ||
function BaseMission:canUnpauseGame() end | ||
function BaseMission:doUnpauseGame() end | ||
function BaseMission:setLastInteractionTime() end | ||
function BaseMission:initialize() end | ||
function BaseMission:doPauseGame() end | ||
function BaseMission:consoleCommandSetFOV() end | ||
function BaseMission:canStartMission() end | ||
function BaseMission:setUseFahrenheit() end | ||
function BaseMission:consoleCommandTakeEnvProbes() end | ||
function BaseMission:onEnterVehicle() end | ||
function BaseMission:update() end | ||
function BaseMission:consoleCommandRender360Screenshot() end | ||
function BaseMission:onCreateStoreSpawnPlace() end | ||
function BaseMission:onCreateMapTargetMarker() end | ||
function BaseMission:setMissionInfo() end | ||
function BaseMission:setMapTargetHotspot() end | ||
function BaseMission:hasEnoughSlots() end | ||
function BaseMission:getStoreItemSlotUsage() end | ||
function BaseMission:removeOwnedItem() end | ||
function BaseMission:removeLeasedItem() end | ||
function BaseMission:startLoadingTask() end | ||
function BaseMission:removeNodeObject() end | ||
function BaseMission:removeUpdateable() end | ||
function BaseMission:removeItemFromList() end | ||
function BaseMission:addItemToList() end | ||
function BaseMission:getNodeObject() end | ||
function BaseMission:getNumOnCreateLoadedObjects() end | ||
function BaseMission:enterVehicleWithPlayer() end | ||
function BaseMission:resetGameState() end | ||
function BaseMission:addPlaceable() end | ||
function BaseMission:setUseMiles() end | ||
function BaseMission:superClass() end | ||
function BaseMission:removeActivatableObject() end | ||
function BaseMission:loadMapSounds() end | ||
function BaseMission:loadVehicleFinished() end | ||
function BaseMission:onFinishedLoading() end | ||
function BaseMission:unpauseGame() end | ||
function BaseMission:addOnCreateLoadedObjectToSave() end | ||
function BaseMission:togglePause() end | ||
function BaseMission:getIsServer() end | ||
function BaseMission:removePlaceable() end | ||
function BaseMission:consoleCommandTakeScreenshotsFromInside() end | ||
function BaseMission:removeOnCreateLoadedObjectToSave() end | ||
function BaseMission:removeVehicle() end | ||
function BaseMission:new() end | ||
function BaseMission:loadMap() end | ||
function BaseMission:addPauseListeners() end | ||
function BaseMission:draw() end | ||
function BaseMission:consoleCommandDeleteAllVehicles() end | ||
function BaseMission:addLoadVehicleToList() end | ||
function BaseMission:onObjectCreated() end | ||
function BaseMission:addHelpAxis() end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
CameraFlightManager = {} | ||
|
||
function CameraFlightManager:delete() end | ||
function CameraFlightManager:load() end | ||
function CameraFlightManager:superClass() end | ||
function CameraFlightManager:new() end | ||
function CameraFlightManager:copy() end | ||
function CameraFlightManager:isa() end | ||
function CameraFlightManager:update() end | ||
function CameraFlightManager:class() end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
CameraPath = {} | ||
|
||
function CameraPath:createFromI3D() end | ||
function CameraPath:activate() end | ||
function CameraPath:copy() end | ||
function CameraPath:isa() end | ||
function CameraPath:delete() end | ||
function CameraPath:superClass() end | ||
function CameraPath:placeCamera() end | ||
function CameraPath:deactivate() end | ||
function CameraPath:class() end | ||
function CameraPath:update() end | ||
function CameraPath:new() end |
Oops, something went wrong.