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# Auto detect text files and perform LF normalization | ||
* text=auto |
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# eclipse | ||
bin | ||
*.launch | ||
.settings | ||
.metadata | ||
.classpath | ||
.project | ||
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# idea | ||
out | ||
*.ipr | ||
*.iws | ||
*.iml | ||
.idea | ||
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# gradle | ||
build | ||
.gradle | ||
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# other | ||
eclipse | ||
run | ||
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# Files from Forge MDK | ||
forge*changelog.txt |
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Minecraft Forge: Credits/Thank You | ||
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Forge is a set of tools and modifications to the Minecraft base game code to assist | ||
mod developers in creating new and exciting content. It has been in development for | ||
several years now, but I would like to take this time thank a few people who have | ||
helped it along it's way. | ||
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First, the people who originally created the Forge projects way back in Minecraft | ||
alpha. Eloraam of RedPower, and SpaceToad of Buildcraft, without their acceptiance | ||
of me taking over the project, who knows what Minecraft modding would be today. | ||
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Secondly, someone who has worked with me, and developed some of the core features | ||
that allow modding to be as functional, and as simple as it is, cpw. For developing | ||
FML, which stabelized the client and server modding ecosystem. As well as the base | ||
loading system that allows us to modify Minecraft's code as elegently as possible. | ||
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Mezz, who has stepped up as the issue and pull request manager. Helping to keep me | ||
sane as well as guiding the community into creating better additions to Forge. | ||
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Searge, Bspks, Fesh0r, ProfMobious, and all the rest over on the MCP team {of which | ||
I am a part}. For creating some of the core tools needed to make Minecraft modding | ||
both possible, and as stable as can be. | ||
On that note, here is some specific information of the MCP data we use: | ||
* Minecraft Coder Pack (MCP) * | ||
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically | ||
download components of MCP and distribute MCP data files. This permission is not | ||
transitive and others wishing to redistribute the Minecraft Forge source independently | ||
should seek permission of MCP or remove the MCP data files and request their users | ||
to download MCP separately. | ||
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And lastly, the countless community members who have spent time submitting bug reports, | ||
pull requests, and just helping out the community in general. Thank you. | ||
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--LexManos | ||
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========================================================================= | ||
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This is Forge Mod Loader. | ||
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You can find the source code at all times at https://github.com/MinecraftForge/MinecraftForge/tree/1.12.x/src/main/java/net/minecraftforge/fml | ||
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This minecraft mod is a clean open source implementation of a mod loader for minecraft servers | ||
and minecraft clients. | ||
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The code is authored by cpw. | ||
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It began by partially implementing an API defined by the client side ModLoader, authored by Risugami. | ||
http://www.minecraftforum.net/topic/75440- | ||
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader. | ||
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It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge. | ||
http://www.minecraftforge.net/ | ||
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Additionally, it contains an implementation of topological sort based on that | ||
published at http://keithschwarz.com/interesting/code/?dir=topological-sort | ||
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It also contains code from the Maven project for performing versioned dependency | ||
resolution. http://maven.apache.org/ | ||
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It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/ | ||
with credit to it's authors. | ||
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Forge Mod Loader downloads components from the Minecraft Coder Pack | ||
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team. | ||
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# Tome Of Blood | ||
Integrates Blood Magic and Ars Nouveau in new and exciting ways |
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Major thanks to Ridanisaurus for their help with the amazing Tome of Blood texture! | ||
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README is a WIP, gimme some time to fill this out better. |
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buildscript { | ||
repositories { | ||
maven { url = 'https://files.minecraftforge.net/maven' } | ||
maven { url = 'https://plugins.gradle.org/m2/' } | ||
maven { url='https://dist.creeper.host/Sponge/maven' } | ||
jcenter() | ||
mavenCentral() | ||
} | ||
dependencies { | ||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true | ||
classpath "com.wynprice.cursemaven:CurseMaven:2.1.5" | ||
classpath group: 'org.spongepowered', name: 'mixingradle', version: '0.7-SNAPSHOT' | ||
} | ||
} | ||
apply plugin: 'net.minecraftforge.gradle' | ||
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. | ||
apply plugin: 'eclipse' | ||
apply plugin: 'maven-publish' | ||
apply plugin: "com.wynprice.cursemaven" | ||
apply plugin: 'org.spongepowered.mixin' | ||
version = '1.0' | ||
group = 'com.minttea.tomeofblood' // http://maven.apache.org/guides/mini/guide-naming-conventions.html | ||
archivesBaseName = 'tomeofblood' | ||
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sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly. | ||
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println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch')) | ||
minecraft { | ||
// The mappings can be changed at any time, and must be in the following format. | ||
// snapshot_YYYYMMDD Snapshot are built nightly. | ||
// stable_# Stables are built at the discretion of the MCP team. | ||
// Use non-default mappings at your own risk. they may not always work. | ||
// Simply re-run your setup task after changing the mappings to update your workspace. | ||
mappings channel: 'snapshot', version: '20201028-1.16.3' | ||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. | ||
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// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') | ||
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// Default run configurations. | ||
// These can be tweaked, removed, or duplicated as needed. | ||
runs { | ||
client { | ||
workingDirectory project.file('run') | ||
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// Recommended logging data for a userdev environment | ||
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' | ||
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// Recommended logging level for the console | ||
property 'forge.logging.console.level', 'debug' | ||
property 'mixin.env.disableRefMap', 'true' | ||
mods { | ||
tomeoblood { | ||
source sourceSets.main | ||
} | ||
} | ||
} | ||
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server { | ||
workingDirectory project.file('run') | ||
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// Recommended logging data for a userdev environment | ||
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' | ||
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// Recommended logging level for the console | ||
property 'forge.logging.console.level', 'debug' | ||
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mods { | ||
tomeofblood { | ||
source sourceSets.main | ||
} | ||
} | ||
} | ||
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data { | ||
workingDirectory project.file('run') | ||
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// Recommended logging data for a userdev environment | ||
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP' | ||
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// Recommended logging level for the console | ||
property 'forge.logging.console.level', 'debug' | ||
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// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. | ||
args '--mod', 'tomeofblood', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') | ||
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mods { | ||
tomeofblood { | ||
source sourceSets.main | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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// Include resources generated by data generators. | ||
sourceSets.main.resources { srcDir 'src/generated/resources' } | ||
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dependencies { | ||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed | ||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. | ||
// The userdev artifact is a special name and will get all sorts of transformations applied to it. | ||
minecraft 'net.minecraftforge:forge:1.16.4-35.1.4' | ||
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// You may put jars on which you depend on in ./libs or you may define them like so.. | ||
// compile "some.group:artifact:version:classifier" | ||
// compile "some.group:artifact:version" | ||
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// Real examples | ||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env | ||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env | ||
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// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. | ||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' | ||
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// These dependencies get remapped to your current MCP mappings | ||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev' | ||
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// For more info... | ||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html | ||
// http://www.gradle.org/docs/current/userguide/dependency_management.html | ||
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compileOnly fg.deobf("curse.maven:geckolib:3120121") | ||
runtimeOnly fg.deobf("curse.maven:geckolib:3120121") | ||
compileOnly fg.deobf("curse.maven:curios:3122651") | ||
runtimeOnly fg.deobf("curse.maven:curios:3122651") | ||
compileOnly fg.deobf("curse.maven:patchouli:3126931") | ||
runtimeOnly fg.deobf("curse.maven:patchouli:3126931") | ||
compileOnly fg.deobf("curse.maven:ars-noveau:3150552") | ||
runtimeOnly fg.deobf("curse.maven:ars-noveau:3150552") | ||
compileOnly fg.deobf("curse.maven:blood-magic:3149693") | ||
runtimeOnly fg.deobf("curse.maven:blood-magic:3149693") | ||
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} | ||
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// Example for how to get properties into the manifest for reading by the runtime.. | ||
jar { | ||
manifest { | ||
attributes([ | ||
"Specification-Title": "tomeofblood", | ||
"Specification-Vendor": "examplemodsareus", | ||
"Specification-Version": "1", // We are version 1 of ourselves | ||
"Implementation-Title": project.name, | ||
"Implementation-Version": "${version}", | ||
"Implementation-Vendor" :"examplemodsareus", | ||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") | ||
]) | ||
} | ||
} | ||
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// Example configuration to allow publishing using the maven-publish task | ||
// This is the preferred method to reobfuscate your jar file | ||
jar.finalizedBy('reobfJar') | ||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing | ||
//publish.dependsOn('reobfJar') | ||
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publishing { | ||
publications { | ||
mavenJava(MavenPublication) { | ||
artifact jar | ||
} | ||
} | ||
repositories { | ||
maven { | ||
url "file:///${project.projectDir}/mcmodsrepo" | ||
} | ||
} | ||
} |
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