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* Add new toolscreen * Add missing nice names and aspect ratios for screen models * Add tool star and overlay materials * Make Processor and Component use the new animation * Some small optimizations * Fix normalizeAngle * Adjust default FPS to 120 and FPS limit * Better scrolling text for errored chips * Increase the scolling text size a bit * Improve rendering of the overlay material * Lower the gravity a bit and randomize pos, size on init * Improve fonts and text color * Ability to toggle toolscreen dynamically * Merge draw_stars and draw_overlay into SF.DrawToolgunScreen * Switch to using the new `StarfallError` hook * Only include on clientside * Forgot to update hook name * Lower the star max velocity a bit and use normalized player velocity * Optimize and simplify player velocity * Improve color transition and cleanup * Do one second less * Set properties directly in the `star_randomize` function * Remove useless param * Remove `ignorez` testing leftover, already included in `flags` * Change the color only when randomizing the star * Display red stars for 6 seconds --------- Co-authored-by: Garrett Brown <[email protected]>
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