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Switch to SDL2 for gamepad input #299
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This removes the old gamepad library and instead uses SDL2 for all gamepad input. This also means that the keycodes for gamepad buttons have changed. All existing presets have been updated and the config tool will convert the old codes when loading any preset. So conversion is as easy as loading a preset and then saving it again. The client has not been updated for now as there's more refactoring needed for that.
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As #297 has shown SDL2 fixes basically all issues we've had with different types of gamepads. This PR will switch both the client as well as the plugin to using SDL2 instead of the old gamepad library.
Things left to do:
Switch client to sdl2this will be done separately