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Releases: yairm210/Unciv

4.15.13

26 Feb 21:01
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4.15.13

Add .ico file to Windows zip

MacOS dock icon

Added 'tile setpillaged' to dev console

Fixed duplicate units by spamming upgrade

'upon gaining the [promotion] promotion' activates for free promotions

Added statuses to promotion screen

Hide 'hidden in world screen' resources from overview tab

Solved 'duplicate resource' bug

Fix free populatoion buildings not working when settling cities - By SeventhM

AbsoluteUnits ancient era Settler - by Basil

4.15.12

19 Feb 14:53
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4.15.12

'Abundant resources' with mods with loads of resources no longer crash

AI: choose policy branch at random between those with the least remaining policies

modding: rename 'experience' with 'XP' for unified naming

Move Spy tech steal modifiers to mod constants - By EmperorPinguin

4.15.11-patch1

15 Feb 18:30
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4.15.11-patch1

4.15.11

13 Feb 19:32
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4.15.11

UI: Fixed edges for edge tiles on word wrap maps

Fixed automated road connections attempting to go through impassible tiles

Modding: Changed stockpile names to be human readable

Units with logistics that attacked but did not move, no longer heal

Added feature to save unitType promotion - By Emandac

Add 'Will be destroyed when pillaged' unique - By PLynx01

4.15.10

11 Feb 14:54
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4.15.10

modding: Validate tech row value

UI: More visible railroads

Display unexplored tiles 1-tile out from explored tiles

Retain zoom when moving between different city screens

Stats in notifications no longer have number format 'baked in'

Map no longer makes map options left-right scrollable

Only show 'move spies' button if there are places to move spies

Add Shuffle Civ option - By itanasi

4.15.9-patch1

07 Feb 14:53
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4.15.9-patch1

4.15.9

06 Feb 08:52
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4.15.9

Rendering performance improvements

Map example for new games is only an example and does not cause lag

Generate map tab in map editor properly scrollable

Added missing attack notification translations

Fixed unit statuses causing game to be unloadable

By itanasi:

  • Add small Skip/Cycle Button
  • Settling Suggestion Improvements

Add turn start unique - By SeventhM

4.15.8

04 Feb 09:37
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4.15.8

'Triggers a global alert upon build start' works for units

UX:

  • Added generated map type preview in New Game screen :D
  • Better panel sizing in New Game screen

Fixed multiple buy buttons in construction info table

4.15.7

01 Feb 21:41
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4.15.7

Revert all texture packing - solves several bugs at the expense of the faster rendering

Avoid rare crash when failing to load mods on Android

Fixed Unciv not starting on MacOS

modding:

  • Added 'upon entering a [tileFilter] tile' trigger
  • Added validation for UnitType.movementType
  • populationFilter now accepts Specialist names

Fix Assignment Cycling - By itanasi

4.15.6-patch1-macOS

01 Feb 17:14
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4.15.6-patch1-macOS