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Update README.md
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EugeneDudavkin authored Aug 16, 2021
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Expand Up @@ -65,7 +65,9 @@ https://blenderartists.org/t/select-sync-uv-channel-layer-between-multiple-objec
![2](https://user-images.githubusercontent.com/87300864/129541527-448cf1ac-17fc-4409-8f90-21400f7c79d9.png)

## Inactive_Shading_v_1_0_8.py
Makes all unselected (inactive) objects display as wire or bounds, with posibility add selected active collection to ignore list as many as you need
Makes all unselected (inactive) objects display as wire or bounds,

with posibility add selected active collection to ignore list as many as you need

![IS_1_0_8](https://user-images.githubusercontent.com/87300864/129542905-4467f689-2404-4832-b70e-6ce52a89ae84.png)
![1_0_8](https://user-images.githubusercontent.com/87300864/129542523-58ae3b39-e62c-462d-9034-4bfe18bd99b2.png)
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