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⛰️✨ Sections
#1155
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⛰️ epic
Work we expect will take multiple patches to complete
✨ feature
Reduces Client's Burden or Grants them Benefits
🥔 Satisfices
It's good enough to use, but not particularly great
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zspencer
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
zspencer
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
zspencer
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
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- #1155 It's not really serving us, and is a hold-over from when Convene was more video-forward.
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…f `public`/`internal` (#1183) - #1155 - #1151 It's not really serving us, and is a hold-over from when Convene was more video-forward. Instead, we may want to create a `Furniture` that can "bounce" people from a `Room` unless they know the secret code / are `Member`s of the `Space` or in an appropriate `Group`.
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rosschapman
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- #1155 At some point, it would make sense for us to make a Gizmo for linking to different places (even ones outside of the Space!) and replacing the Section Navigation bar with that. But in the meantime, the `Listed` vs `Unlisted` dichotomy isn't really serving us, and is getting in the way a little bit.
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…1989) * 🧹 `Section`: Remove Navigation in favor of `SectionNavigation` Gizmo - #1155 - #1988 Now that we have a Gizmo for navigating between Sections, we don't want to keep it everywhere. * `Sections`: Eliminate feature tests presuming navigation between rooms Now that we're using the gizmo, it doesn't make sense to have end-to-end tests that presume every Section will include functioality to navigate between Sections. This also gets rid of all the unused step definitions. * Add system spec for SectionNavigation * 🧹 Delete driver code related to `Section Navigation`
This was referenced Dec 16, 2023
zspencer
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#1155 Not really sure if I actually fixed it; but oh well; this is easier to read IMO
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- #1155 - #1988 Apparently, some of the Expanse Quotes are quite long; making them [ill-suited for a 300 character limited field](https://github.com/zinc-collective/convene/actions/runs/7403679313/job/20145303706?pr=2079). This shortens those down so they don't explode.
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* 🐛🔨 `Section`: Shorten Factory Generated `Room#description` - #1155 - #1988 Apparently, some of the Expanse Quotes are quite long; making them [ill-suited for a 300 character limited field](https://github.com/zinc-collective/convene/actions/runs/7403679313/job/20145303706?pr=2079). This shortens those down so they don't explode. * Demagistrate the Number
🧹 Relegated to cold storage. |
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Labels
⛰️ epic
Work we expect will take multiple patches to complete
✨ feature
Reduces Client's Burden or Grants them Benefits
🥔 Satisfices
It's good enough to use, but not particularly great
Rooms are Convene's sub-organizational unit below 🥔⛰️
Space
#1154.🥔✨
Gizmos
#709 are placed in ⛰️✨Sections
#1155From an Interaction Design perspective, ⛰️✨
Sections
#1155 are like a screen on a Mobile App or a landing page on a Website. Every 🥔⛰️Space
#1154 has a default room, which we call theEntrance
Use Cases
Section
: AccessingSections
via the Web #1965Section
: AddingSections
toSpaces
Section
: RemovingSections
fromSpaces
Section
: LimitSections
toSpaces
Data Model
Section#hero_image
#1961Section#description
#2228Design
Room
toSection
andFurniture
toGizmo
#1472Bugs
Section
: Cannot be removed #1841The text was updated successfully, but these errors were encountered: